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The Spooky-Cute Brain-Teaser Serves as the Perfect Alternative to Spooky Scares

Not each autumn fright experience has to terrify you. From beloved classics like Scooby-Doo to delightful stories such as Over the Garden Wall, numerous autumn-inspired staples provide fun without raising your heart rate. Moreover, a expanding collection of spooky-cute releases featuring autumn atmosphere, yet without the keep-you-awake intensity of fear. Gloomy Eyes was released in the fall, and acts as an superb cozy alternative to the intensely frightening games of 2025.

This title visual
Screenshot: Developers, Studio, Design Group, Be Revolution/Untold Tales

An Original Self-Coop Journey

Described as a single-player cooperative puzzle game, Gloomy Eyes unites a living-impaired child called Gloomy and a mortal child known as Nena as they embark on an adventure to return daylight to their dark, dark world. They look evokes stylized dolls blended with the characters from a animated feature. The fair-toned and baggy-eyed aesthetic is influenced by the visual style of Tim Burton’s films, and the narrative is a quintessential all-ages tale. These two builds an enduring connection over the duration of the game’s 14 chapters as Nena strives to prove to her clerical relative that, you know, possibly the undead can be friendly.

Innovative Puzzle Mechanics

The innovative description comes about from the game’s interactive problem-solving. After Gloomy and Nena encounter each other, gamers switch between the budding companions to overcome obstacles and advance through the areas. Being a zombie, Gloomy cannot pass through the brightness of a light source, while Nena may be grabbed by loitering creatures without a beam is shone on them.

They must collaborate effectively — in practice, gamers operate them together — to finish levels. Nena could adjust or momentarily deactivate lights to create passages for Gloomy, while the thoughtful boy will employ his undead power to move items in the environment, opening up routes for Nena.

The game gameplay
Visual: ARTE France, ATLAS V, 3DAR, Publishers

Engaging World Building

The brain-teasers evoke memories a little of The Gardens Between, in the way the areas are floating, miniature designs that the camera moves across in coordination with your protagonists. Gloomy Eyes’ environments are quite fun, leading the duo around a carnival and through a ghostly building, amid other locations. Players can use a “diorama view” option that enables you to zoom out and rotate the stages, simultaneously to admire the designs and hunt for paths that may not have been apparent.

Minor Issues and General Experience

This represents one of the only hiccups with Gloomy Eyes. Like other releases with a fixed perspective, sometimes it's unclear where the characters are able to move. Gamers could require to just bump into a multiple different elements to determine which ones are interactable, as the game doesn't always indicate.

Nevertheless, those minor challenges don't obstruct of a ghostly-charming fun adventure. Gloomy Eyes runs on the short side, with approximately three to five hours worth of puzzles. Advanced areas integrate minor hidden movement and dynamic sequences with the challenge completion, as Gloomy Eyes marches toward a satisfying — and slightly unforeseen — finale.

Release and Summary

Gamers steering clear of the scares of fear-inducing releases ought to experience Gloomy Eyes. The game is out on Nintendo Switch, Sony system, PC, and Xbox, and is available at a reduced price for 25% off on digital platforms.

Gloomy Eyes is available on various systems and provides a pleasurable choice for gamers looking for autumn enjoyment without terrifying moments.

About the author

Melissa Bell

Liam De Vries is a seasoned blackjack strategist with over a decade of experience in online gaming analytics.

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